Papers
Designing Virtual Organizations for Citizen Science. In IFIP Working Group 8.2 OASIS workshop 2009. Presented at the IFIP Working Group 8.2 OASIS workshop 2009, Phoenix, AZ. Retrieved de http://sprouts.aisnet.org/9-56/
. (2009). OASIS 2009 workshop paper (134.87 KB) OASIS 2009 workshop presentation slides (543 KB)Crowdsourcing Science: Organizing Virtual Participation in Knowledge Production. Syracuse, NY: Syracuse University.
. (2010). Developing a Conceptual Model of Virtual Organizations for Citizen Science. International Journal Of Organizational Design And Engineering, 1(1/2), 148-162. https://doi.org/10.1504/IJODE.2010.035191
. (2010). WigginsCrowstonIJODE2010.pdf (440.27 KB)Distributed Scientific Collaboration: Research Opportunities in Citizen Science. In The Changing Dynamics of Scientific Collaboration, CSCW 2010 workshop. Presented at the The Changing Dynamics of Scientific Collaboration, CSCW 2010 workshop, Savannah, GA. Retrieved de http://www.sci.utah.edu/cscw2010papers.html
. (2010). WigginsCSCWworkshop_0.pdf (155.98 KB)Organizing From the Middle Out: Citizen Science in the National Parks. In iConference 2010. Presented at the iConference 2010, Champaign, IL.
. (2010). iConference 2010 Abstrct (360.16 KB) iConference 2010 Poster (3.86 MB)SoCS: Socially intelligent computing to support citizen science. In Proposal submitted to the NSF SOCS program.
. (2010). NSFmaster.pdf (309.26 KB)Technology and Work Practices in Citizen Science. In ASIST 2010.
. (2010). ASIST poster abstract (120.96 KB) ASIST poster (2.75 MB) . (2011). system_assemblage.pdf (89.24 KB)
Citizen science system assemblages: Toward greater understanding of technologies to support crowdsourced science. Syracuse University School of Information Studies.
. (2011). system_assemblage.pdf (89.24 KB)Describing public participation in scientific research. Syracuse University School of Information Studies.
. (2011). Describing Public Participation in Scientific Research.pdf (144.6 KB)Design for Citizen Science Workshop Report. Syracuse, NY: Syracuse University School of Information Studies.
. (2011). CitizenScienceFinalWorkshopReport.pdf (7.43 MB)eBirding: Technology Adoption and the Transformation of Leisure into Science. In iConference 2011.
. (2011). Wiggins2011iConference.pdf (120.54 KB) . (2011). designing citizen science games.pdf (1 MB)
From Conservation to Crowdsourcing: A Typology of Citizen Science. In Proceedings of the Forty-fourth Hawai'i International Conference on System Sciences (HICSS-44). Presented at the Proceedings of the Forty-fourth Hawai'i International Conference on System Sciences (HICSS-44), Koloa, HI.
. (2011). hicss-44.pdf (117.47 KB)Amazon Mechanical Turk: A research tool for organizations and information systems scholars ( ). In IFIP Working Group 8.2 Conference: Shaping the Future of ICT Research: Methods and Approaches (pp. 210-221). https://doi.org/10.1007/978-3-642-35141-9
. (2012). 3890210.pdf (1.64 MB)Citizen science system assemblages: Understanding the technologies that support crowdsourced science. In iConference 2012.
. (2012). citizensciencesystemassemblage.pdf (74 KB)The future of citizen science: emerging technologies and shifting paradigms. Frontiers In Ecology And The Environment, 10(6), 298–304. https://doi.org/10.1890/110294
. (2012). Goals and tasks: Two typologies of citizen science projects. In Forty-fifth Hawai’i International Conference on System Sciences (HICSS-45).
. (2012). hicss-45-final.pdf (116.59 KB)Poster: Socially intelligent computing to support citizen science. Syracuse, NY: Syracuse University School of Information Studies.
. (2012). SOCS CS SOCS PI poster small.pdf (5.75 MB)Purposeful gaming & socio-computational systems: A citizen science design case. In Group '12 Conference. Presented at the Group '12 Conference, Sanibel Island, FL, USA.
. (2012). citizensort_cameraready.pdf (946.87 KB)Forgotten island: A story-driven citizen science adventure ( ). In CHI '13 Extended Abstracts on Human Factors in Computing Systems (2643–2646). https://doi.org/10.1145/2468356.2479484
. (2013). Learning at the Seafloor, Looking at the Sky: The Relationship Between Individual Tasks and Collaborative Engagement in Two Citizen Science Projects. In Computer Supported Collaborative Learning. Presented at the Computer Supported Collaborative Learning .
. (2013). Poster Final.pdf (185.83 KB) Posterv2.pdf (651.78 KB)Motivation and data quality in a citizen science game: A design science evaluation. In Forty-sixth Hawai'i International Conference on System Sciences (HICSS-46). Presented at the Forty-sixth Hawai'i International Conference on System Sciences (HICSS-46), Wailea, HI.
. (2013). hicss2013citizensort_cameraready.pdf (765.39 KB)Exploring data quality in games with a purpose. In iConference. https://doi.org/10.9776/14066
. (2014). gamedataquality_cameraready_4.pdf (1.55 MB)Planet Hunters and Seafloor Explorers: Legitimate Peripheral Participation Through Practice Proxies in Online Citizen Science. In 17th ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW 2014). https://doi.org/10.1145/2531602.2531721
. (2014). paper_revised copy to post.pdf (3.15 MB)