Papers
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Levels of trace data for social and behavioural science research. In , Big Data Factories: Collaborative Approaches. https://doi.org/10.1007/978-3-319-59186-5_4
. (2017). 
Designing Virtual Organizations for Citizen Science. In IFIP Working Group 8.2 OASIS workshop 2009. Presented at the IFIP Working Group 8.2 OASIS workshop 2009, Phoenix, AZ. Retrieved de http://sprouts.aisnet.org/9-56/
. (2009). 

Distributed Scientific Collaboration: Research Opportunities in Citizen Science. In The Changing Dynamics of Scientific Collaboration, CSCW 2010 workshop. Presented at the The Changing Dynamics of Scientific Collaboration, CSCW 2010 workshop, Savannah, GA. Retrieved de http://www.sci.utah.edu/cscw2010papers.html
. (2010). 
From Conservation to Crowdsourcing: A Typology of Citizen Science. In Proceedings of the Forty-fourth Hawai'i International Conference on System Sciences (HICSS-44). Presented at the Proceedings of the Forty-fourth Hawai'i International Conference on System Sciences (HICSS-44), Koloa, HI.
. (2011). 
Motivation and data quality in a citizen science game: A design science evaluation. In Forty-sixth Hawai'i International Conference on System Sciences (HICSS-46). Presented at the Forty-sixth Hawai'i International Conference on System Sciences (HICSS-46), Wailea, HI.
. (2013). 
Purposeful gaming & socio-computational systems: A citizen science design case. In Group '12 Conference. Presented at the Group '12 Conference, Sanibel Island, FL, USA.
. (2012). 
Amazon Mechanical Turk: A research tool for organizations and information systems scholars ( ). In IFIP Working Group 8.2 Conference: Shaping the Future of ICT Research: Methods and Approaches (pp. 210-221). https://doi.org/10.1007/978-3-642-35141-9
. (2012). 
Being Present in Online Communities: Learning in Citizen Science. In 7th International Conference on Communities and Technologies. https://doi.org/10.1145/2768545.2768555
. (2015). 
Blending machine and human learning processes. In Hawai'i International Conference on System Sciences. https://doi.org/10.24251/HICSS.2017.009
. (2017). 
Citizen science system assemblages: Understanding the technologies that support crowdsourced science. In iConference 2012.
. (2012). 
Coordinating advanced crowd work: Extending citizen science. In Hawai'i International Conference on System Sciences (51stst ed.). https://doi.org/10.24251/HICSS.2018.212
. (2018). 
Exploring data quality in games with a purpose. In iConference.
. (2014). 
The Genie in the Bottle: Different Stakeholders, Different Interpretations of Machine Learning. In Hawai'i International Conference on System Science. https://doi.org/10.24251/HICSS.2020.719
. (2020). 
Goals and tasks: Two typologies of citizen science projects. In Forty-fifth Hawai’i International Conference on System Sciences (HICSS-45).
. (2012). 
“Guess what! You’re the first to see this event”: Increasing Contribution to Online Production Communities. In ACM Group. https://doi.org/10.1145/2957276.2957284
. (2016). Linguistic adoption in online citizen science: A structurational perspective. In International Conference on Information Systems. Retrieved de https://aisel.aisnet.org /icis2019/crowds_social/crowds_social/28/
. (2019). 
Motivations for sustained participation in crowdsourcing: The role of talk in a citizen science case study. In Proceedings of the Forty-eighth Hawai'i International Conference on System Sciences (HICSS-48).
. (2015). 
Planet Hunters and Seafloor Explorers: Legitimate Peripheral Participation Through Practice Proxies in Online Citizen Science. In 17th ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW 2014). https://doi.org/10.1145/2531602.2531721
. (2014). 
Which Way Did They Go? Newcomer Movement through the Zooniverse. In 19th ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW). https://doi.org/10.1145/2818048.2835197
. (2016). 
Appealing to different motivations in a message to recruit citizen scientists: results of a field experiment. Journal Of Science Communication, 17. https://doi.org/10.22323/2.17010202
. (2018). 
Building an apparatus: Refractive, reflective and diffractive readings of trace data. Journal Of The Association For Information Systems, 21(1), Article 10. https://doi.org/10.17705/1jais.00590
. (2020). 
Classifying the unknown: Discovering novel gravitational-wave detector glitches using similarity learning. Physical Review D, 99(8), 082002. https://doi.org/10.1103/PhysRevD.99.082002
. (2019). Classifying the unknown: Discovering novel gravitational-wave detector glitches using similarity learning. Physical Review D, 99(8), 082002. https://doi.org/10.1103/PhysRevD.99.082002
. (2019). Classifying the unknown: Discovering novel gravitational-wave detector glitches using similarity learning. Physical Review D, 99(8), 082002. https://doi.org/10.1103/PhysRevD.99.082002
. (2019). Coordinating Advanced Crowd Work: Extending Citizen Science. Citizen Science: Theory And Practice, 4, 1–12. https://doi.org/10.5334/cstp.166
. (2019).