Papers
“Guess what! You’re the first to see this event”: Increasing Contribution to Online Production Communities. In ACM Group. https://doi.org/10.1145/2957276.2957284
. (2016). Gravity Spy: Lessons Learned and a Path Forward. European Physical Journal Plus, 139, Article 100. https://doi.org/10.1140/epjp/s13360-023-04795-4
. (2024). Gravity Spy: Integrating Advanced LIGO Detector Characterization, Machine Learning, and Citizen Science. Classical And Quantum Gravity, 34, 064003. https://doi.org/10.1088/1361-6382/aa5cea
. (2017). Gravity Spy: Humans, machines and the future of citizen science. In ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW 2017). https://doi.org/10.1145/3022198.3026329
. (2017). cpa137-crowstonA.pdf (1.26 MB)Goals and tasks: Two typologies of citizen science projects. In Forty-fifth Hawai’i International Conference on System Sciences (HICSS-45).
. (2012). hicss-45-final.pdf (116.59 KB)The Genie in the Bottle: Different Stakeholders, Different Interpretations of Machine Learning. In Hawai'i International Conference on System Science. https://doi.org/10.24251/HICSS.2020.719
. (2020). Social_Construction_of_ML_in_GS_HICCS2020.pdf (124.3 KB)Gamers, citizen scientists, and data: Exploring participant contributions in two games with a purpose. Computers In Human Behavior, 68, 254–268. https://doi.org/10.1016/j.chb.2016.11.035
. (2017). chb2016.pdf (3.74 MB)The future of citizen science: emerging technologies and shifting paradigms. Frontiers In Ecology And The Environment, 10(6), 298–304. https://doi.org/10.1890/110294
. (2012). From Conservation to Crowdsourcing: A Typology of Citizen Science. In Proceedings of the Forty-fourth Hawai'i International Conference on System Sciences (HICSS-44). Presented at the Proceedings of the Forty-fourth Hawai'i International Conference on System Sciences (HICSS-44), Koloa, HI.
. (2011). hicss-44.pdf (117.47 KB)Forgotten island: A story-driven citizen science adventure ( ). In CHI '13 Extended Abstracts on Human Factors in Computing Systems (2643–2646). https://doi.org/10.1145/2468356.2479484
. (2013). Folksonomies to support coordination and coordination of folksonomies. Computer Supported Cooperative Work, 27(3–6), 647–678. https://doi.org/10.1007/s10606-018-9327-z
. (2018). ECSCW-Paper-Final.pdf (2.14 MB)Folksonomies in crowdsourcing platforms: Three tensions associated with the development of shared language in distributed groups. In The European Conference on Computer-Supported Cooperative Work (ECSCW). https://doi.org/10.48340/ecscw2024_n06
. (2024). ECSCW2024_Folksonomy_Crowdsourcing__Final_.pdf (1.59 MB)Exploring data quality in games with a purpose. In iConference. https://doi.org/10.9776/14066
. (2014). gamedataquality_cameraready_4.pdf (1.55 MB) . (2011). designing citizen science games.pdf (1 MB)
Encouraging Work in Citizen Science: Experiments in Goal Setting and Anchoring. In ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW). https://doi.org/10.1145/2818052.2869129
. (2016). CSCW-abstract.pdf (423.64 KB)eBirding: Technology Adoption and the Transformation of Leisure into Science. In iConference 2011.
. (2011). Wiggins2011iConference.pdf (120.54 KB)Distributed Scientific Collaboration: Research Opportunities in Citizen Science. In The Changing Dynamics of Scientific Collaboration, CSCW 2010 workshop. Presented at the The Changing Dynamics of Scientific Collaboration, CSCW 2010 workshop, Savannah, GA. Retrieved de http://www.sci.utah.edu/cscw2010papers.html
. (2010). WigginsCSCWworkshop_0.pdf (155.98 KB)Discovering features in gravitational-wave data through detector characterization, citizen science and machine learning. Classical And Quantum Gravity, 38(19). https://doi.org/10.1088/1361-6382/ac1ccb
. (2021). Did they login? Patterns of anonymous contributions to online communities. Proceedings Of The Acm On Human-Computer Interaction, 2(CSCW), Article 77. https://doi.org/10.1145/3274346
. (2018). anonymous-contributions-cameraready.pdf (1.25 MB)Developing a Conceptual Model of Virtual Organizations for Citizen Science. International Journal Of Organizational Design And Engineering, 1(1/2), 148-162. https://doi.org/10.1504/IJODE.2010.035191
. (2010). WigginsCrowstonIJODE2010.pdf (440.27 KB)Designing Virtual Organizations for Citizen Science. In IFIP Working Group 8.2 OASIS workshop 2009. Presented at the IFIP Working Group 8.2 OASIS workshop 2009, Phoenix, AZ. Retrieved de http://sprouts.aisnet.org/9-56/
. (2009). OASIS 2009 workshop paper (134.87 KB) OASIS 2009 workshop presentation slides (543 KB)Design principles for background knowledge to enhance learning in citizen science. In Information for a Better World: Normality, Virtuality, Physicality, Inclusivity: 18th International Conference, iConference (pp. 563–580). https://doi.org/10.1007/978-3-031-28032-0_43
. (2023). Design_Background_iConf.pdf (3.78 MB)Design for Citizen Science Workshop Report. Syracuse, NY: Syracuse University School of Information Studies.
. (2011). CitizenScienceFinalWorkshopReport.pdf (7.43 MB)Describing public participation in scientific research. Syracuse University School of Information Studies.
. (2011). Describing Public Participation in Scientific Research.pdf (144.6 KB)Data quality up to the third observing run of Advanced LIGO: Gravity Spy glitch classifications. Classical And Quantum Gravity, 40(6). https://doi.org/10.1088/1361-6382/acb633
. (2023).