Papers

Export 60 results:
Thesis
Harandi, M. (2021). Occasional Groups in Crowdsourcing Platforms. In School of Information Studies. Syracuse University, Syracuse, NY, USA.
PDF icon Dissertation_MH.pdf (3.92 MB)
Jackson, C. B. (2019). Characterizing Novelty as a Motivator in Online Citizen Science (Syracuse University). In School of Information Studies. Retrieved de https://surface.syr.edu/etd/1046/
Poster
Lee, T. Kyoung, Crowston, K., Østerlund, C., & Miller, G.. (2017). Recruiting messages matter: Message strategies to attract citizen scientists. In ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW 2017). https://doi.org/10.1145/3022198.3026335
PDF icon cpa143-leeA.pdf (127.53 KB)
Crowston, K., & The Gravity Spy Team. (2017). Gravity Spy: Humans, machines and the future of citizen science. In ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW 2017). https://doi.org/10.1145/3022198.3026329
PDF icon cpa137-crowstonA.pdf (1.26 MB)
Jackson, C. B., Crowston, K., Mugar, G., & Østerlund, C.. (2016). Encouraging Work in Citizen Science: Experiments in Goal Setting and Anchoring. In ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW). https://doi.org/10.1145/2818052.2869129
PDF icon CSCW-abstract.pdf (423.64 KB)
Miscellaneous
Crowston, K. (2010). SoCS: Socially intelligent computing to support citizen science. In Proposal submitted to the NSF SOCS program.
PDF icon NSFmaster.pdf (309.26 KB)
Journal Article
Jackson, C., Østerlund, C., Crowston, K., Harandi, M., Allen, S., Bahaadini, S., et al.. (2020). Teaching Citizen Scientists to Categorize Glitches using Machine-Learning-Guided Training. Computers In Human Behavior, 105, 106198. https://doi.org/10.1016/j.chb.2019.106198
PDF icon MLGT-preprint.pdf (2.43 MB)
Wiggins, A., & Crowston, K.. (2015). Surveying the citizen science landscape. First Monday, 26(1). https://doi.org/10.5210/fm.v20i1.5520
PDF icon Surveying the citizen science landscape.pdf (50.22 KB)
Crowston, K., & Fagnot, I.. (2018). Stages of motivation for contributing user-generated content: A theory and empirical test. International Journal Of Human-Computer Studies, 109, 89-101. https://doi.org/10.1016/j.ijhcs.2017.08.005
PDF icon crowston fagnot to distribute.pdf (3.76 MB)
Jackson, C. B., Østerlund, C., Harandi, M., Crowston, K., & Trouille, L.. (2020). Shifting forms of Engagement: Volunteer Learning in Online Citizen Science. Proceedings Of The Acm On Human-Computer Interaction, (CSCW), 36. https://doi.org/10.1145/3392841
PDF icon 3392841.pdf (1.13 MB)
Mugar, G. (2017). Preserving the margins: Supporting creativity and resistance on digital participatory platforms. Proceedings Of The Acm: Human-Computer Interaction, 1(CSCW). https://doi.org/10.1145/3134718
PDF icon pacmhci083-mugarSC.pdf (254.77 KB)
Crowston, K., Østerlund, C., Lee, T. Kyoung, Jackson, C. B., Harandi, M., Allen, S., et al.. (2020). Knowledge Tracing to Model Learning in Online Citizen Science Projects. Ieee Transactions On Learning Technologies, 13, 123-134. https://doi.org/10.1109/TLT.2019.2936480
PDF icon transaction paper final figures in text.pdf (1.39 MB)
Zevin, M., Jackson, C. B., Doctor, Z., Wu, Y., Østerlund, C., L. Johnson, C., et al.. (2024). Gravity Spy: Lessons Learned and a Path Forward. European Physical Journal Plus, 139, Article 100. https://doi.org/10.1140/epjp/s13360-023-04795-4
Zevin, M., Coughlin, S., Bahaadini, S., Besler, E., Rohani, N., Allen, S., et al.. (2017). Gravity Spy: Integrating Advanced LIGO Detector Characterization, Machine Learning, and Citizen Science. Classical And Quantum Gravity, 34, 064003. https://doi.org/10.1088/1361-6382/aa5cea
Prestopnik, N., Crowston, K., & Wang, J.. (2017). Gamers, citizen scientists, and data: Exploring participant contributions in two games with a purpose. Computers In Human Behavior, 68, 254–268. https://doi.org/10.1016/j.chb.2016.11.035
PDF icon chb2016.pdf (3.74 MB)

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