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Prestopnik, N., & Crowston, K.. (2012). Purposeful gaming & socio-computational systems: A citizen science design case. In Group '12 Conference. Presented at the Group '12 Conference, Sanibel Island, FL, USA.
PDF icon citizensort_cameraready.pdf (946.87 KB)
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Crowston, K., & Prestopnik, N.. (2013). Motivation and data quality in a citizen science game: A design science evaluation. In Forty-sixth Hawai'i International Conference on System Sciences (HICSS-46). Presented at the Forty-sixth Hawai'i International Conference on System Sciences (HICSS-46), Wailea, HI.
PDF icon hicss2013citizensort_cameraready.pdf (765.39 KB)
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Prestopnik, N., & Souid, D.. (2013). Forgotten island: A story-driven citizen science adventure (W. E. Mackay, Brewster, S., & Bødker, S., Trans.). In CHI '13 Extended Abstracts on Human Factors in Computing Systems (2643–2646). https://doi.org/10.1145/2468356.2479484