Papers

Export 64 results:
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 
J
Jackson, C. B., Crowston, K., Mugar, G., & Østerlund, C.. (2016). Encouraging Work in Citizen Science: Experiments in Goal Setting and Anchoring. In ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW). https://doi.org/10.1145/2818052.2869129
PDF icon CSCW-abstract.pdf (423.64 KB)
Jackson, C. B., Østerlund, C., Maidel, V., Crowston, K., & Mugar, G.. (2016). Which Way Did They Go? Newcomer Movement through the Zooniverse. In 19th ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW). https://doi.org/10.1145/2818048.2835197
PDF icon CSCW2016-Roles.pdf (1.38 MB)
Jackson, C. B., Østerlund, C., Mugar, G., Crowston, K., & Hassman, K. D. V.. (2015). Motivations for sustained participation in crowdsourcing: The role of talk in a citizen science case study. In Proceedings of the Forty-eighth Hawai'i International Conference on System Sciences (HICSS-48).
PDF icon Motivation in Talk Submitted_FINAL(Formatted).pdf (615.94 KB)
Jackson, C., Østerlund, C., Crowston, K., Harandi, M., Allen, S., Bahaadini, S., et al.. (2020). Teaching Citizen Scientists to Categorize Glitches using Machine-Learning-Guided Training. Computers In Human Behavior, 105, 106198. https://doi.org/10.1016/j.chb.2019.106198
PDF icon MLGT-preprint.pdf (2.43 MB)
Jackson, C. B., Crowston, K., Østerlund, C., & Harandi, M.. (2018). Folksonomies to support coordination and coordination of folksonomies. Computer Supported Cooperative Work, 27(3–6), 647–678. https://doi.org/10.1007/s10606-018-9327-z
PDF icon ECSCW-Paper-Final.pdf (2.14 MB)
L
PDF icon JCOM_1701_2018_A02.pdf (306.9 KB)
Lee, T. Kyoung, Crowston, K., Østerlund, C., & Miller, G.. (2017). Recruiting messages matter: Message strategies to attract citizen scientists. In ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW 2017). https://doi.org/10.1145/3022198.3026335
PDF icon cpa143-leeA.pdf (127.53 KB)
M
Mugar, G. (2017). Preserving the margins: Supporting creativity and resistance on digital participatory platforms. Proceedings Of The Acm: Human-Computer Interaction, 1(CSCW). https://doi.org/10.1145/3134718
PDF icon pacmhci083-mugarSC.pdf (254.77 KB)
Mugar, G., Østerlund, C., Jackson, C., & Crowston, K.. (2015). Being Present in Online Communities: Learning in Citizen Science. In 7th International Conference on Communities and Technologies. https://doi.org/10.1145/2768545.2768555
PDF icon C&T_2015_FINAL.pdf (432.26 KB)
Mugar, G., Østerlund, C., Hassman, K. D. V., Crowston, K., & Jackson, C. B.. (2014). Planet Hunters and Seafloor Explorers: Legitimate Peripheral Participation Through Practice Proxies in Online Citizen Science. In 17th ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW 2014). https://doi.org/10.1145/2531602.2531721
PDF icon paper_revised copy to post.pdf (3.15 MB)
N
Newman, G., Wiggins, A., Crall, A., Graham, E., Newman, S., & Crowston, K.. (2012). The future of citizen science: emerging technologies and shifting paradigms. Frontiers In Ecology And The Environment, 10(6), 298–304. https://doi.org/10.1890/110294
P
PDF icon citizensciencesystemassemblage.pdf (74 KB)
Prestopnik, N., Crowston, K., & Wang, J.. (2017). Gamers, citizen scientists, and data: Exploring participant contributions in two games with a purpose. Computers In Human Behavior, 68, 254–268. https://doi.org/10.1016/j.chb.2016.11.035
PDF icon chb2016.pdf (3.74 MB)
Prestopnik, N., Crowston, K., & Wang, J.. (2014). Exploring data quality in games with a purpose. In iConference. https://doi.org/10.9776/14066
PDF icon gamedataquality_cameraready_4.pdf (1.55 MB)
Prestopnik, N., & Souid, D.. (2013). Forgotten island: A story-driven citizen science adventure (W. E. Mackay, Brewster, S., & Bødker, S., Trans.). In CHI '13 Extended Abstracts on Human Factors in Computing Systems (2643–2646). https://doi.org/10.1145/2468356.2479484
Prestopnik, N., & Crowston, K.. (2012). Purposeful gaming & socio-computational systems: A citizen science design case. In Group '12 Conference. Presented at the Group '12 Conference, Sanibel Island, FL, USA.
PDF icon citizensort_cameraready.pdf (946.87 KB)
PDF icon system_assemblage.pdf (89.24 KB)
PDF icon system_assemblage.pdf (89.24 KB)
PDF icon designing citizen science games.pdf (1 MB)
W
Wiggins, A., & Crowston, K.. (2010). Distributed Scientific Collaboration: Research Opportunities in Citizen Science. In The Changing Dynamics of Scientific Collaboration, CSCW 2010 workshop. Presented at the The Changing Dynamics of Scientific Collaboration, CSCW 2010 workshop, Savannah, GA. Retrieved de http://www.sci.utah.edu/cscw2010papers.html
PDF icon WigginsCSCWworkshop_0.pdf (155.98 KB)
PDF icon ASIST poster abstract (120.96 KB)PDF icon ASIST poster (2.75 MB)
Wiggins, A., & Crowston, K.. (2009). Designing Virtual Organizations for Citizen Science. In IFIP Working Group 8.2 OASIS workshop 2009. Presented at the IFIP Working Group 8.2 OASIS workshop 2009, Phoenix, AZ. Retrieved de http://sprouts.aisnet.org/9-56/
PDF icon OASIS 2009 workshop paper (134.87 KB)Office presentation icon OASIS 2009 workshop presentation slides (543 KB)
Wiggins, A., & Crowston, K.. (2010). Developing a Conceptual Model of Virtual Organizations for Citizen Science. International Journal Of Organizational Design And Engineering, 1(1/2), 148-162. https://doi.org/10.1504/IJODE.2010.035191
PDF icon WigginsCrowstonIJODE2010.pdf (440.27 KB)

Pages