Papers
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Folksonomies in crowdsourcing platforms: Three tensions associated with the development of shared language in distributed groups. In The European Conference on Computer-Supported Cooperative Work (ECSCW). https://doi.org/10.48340/ecscw2024_n06
. (2024). 
Gravity Spy: Lessons Learned and a Path Forward. European Physical Journal Plus, 139, Article 100. https://doi.org/10.1140/epjp/s13360-023-04795-4
. (2024). Gravity Spy: Lessons Learned and a Path Forward. European Physical Journal Plus, 139, Article 100. https://doi.org/10.1140/epjp/s13360-023-04795-4
. (2024). Mutual learning in human-AI interaction. In Trust and Reliance in Evolving Human-AI Workflows (TREW) Workshop, ACM CHI Conference. Presented at the Trust and Reliance in Evolving Human-AI Workflows (TREW) Workshop, ACM CHI Conference, Honolulu, HI.
. (2024). 
Supporting and augmenting human and machine learning in citizen science: Lessons from Gravity Spy. Citizen Science: Theory And Practice, 9(1), 42. https://doi.org/10.5334/cstp.738
. (2024). Design principles for background knowledge to enhance learning in citizen science. In Information for a Better World: Normality, Virtuality, Physicality, Inclusivity: 18th International Conference, iConference (pp. 563–580). https://doi.org/10.1007/978-3-031-28032-0_43
. (2023). 
Discovering features in gravitational-wave data through detector characterization, citizen science and machine learning. Classical And Quantum Gravity, 38(19). https://doi.org/10.1088/1361-6382/ac1ccb
. (2021). Building an apparatus: Refractive, reflective and diffractive readings of trace data. Journal Of The Association For Information Systems, 21(1), Article 10. https://doi.org/10.17705/1jais.00590
. (2020). 
The Genie in the Bottle: Different Stakeholders, Different Interpretations of Machine Learning. In Hawai'i International Conference on System Science. https://doi.org/10.24251/HICSS.2020.719
. (2020). 
Knowledge Tracing to Model Learning in Online Citizen Science Projects. Ieee Transactions On Learning Technologies, 13, 123-134. https://doi.org/10.1109/TLT.2019.2936480
. (2020). 
. (2020).
Novelty_Motivator_2020.pdf (1.15 MB)

Shifting forms of Engagement: Volunteer Learning in Online Citizen Science. Proceedings Of The Acm On Human-Computer Interaction, (CSCW), 36. https://doi.org/10.1145/3392841
. (2020). 
Teaching Citizen Scientists to Categorize Glitches using Machine-Learning-Guided Training. Computers In Human Behavior, 105, 106198. https://doi.org/10.1016/j.chb.2019.106198
. (2020). 
Characterizing Novelty as a Motivator in Online Citizen Science (Syracuse University). In School of Information Studies. Retrieved de https://surface.syr.edu/etd/1046/
. (2019). Classifying the unknown: Discovering novel gravitational-wave detector glitches using similarity learning. Physical Review D, 99(8), 082002. https://doi.org/10.1103/PhysRevD.99.082002
. (2019). Linguistic adoption in online citizen science: A structurational perspective. In International Conference on Information Systems. Retrieved de https://aisel.aisnet.org /icis2019/crowds_social/crowds_social/28/
. (2019). 
Did they login? Patterns of anonymous contributions to online communities. Proceedings Of The Acm On Human-Computer Interaction, 2(CSCW), Article 77. https://doi.org/10.1145/3274346
. (2018). 
Folksonomies to support coordination and coordination of folksonomies. Computer Supported Cooperative Work, 27(3–6), 647–678. https://doi.org/10.1007/s10606-018-9327-z
. (2018). 
Levels of trace data for social and behavioural science research. In , Big Data Factories: Collaborative Approaches. https://doi.org/10.1007/978-3-319-59186-5_4
. (2017). 
Encouraging Work in Citizen Science: Experiments in Goal Setting and Anchoring. In ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW). https://doi.org/10.1145/2818052.2869129
. (2016). 
“Guess what! You’re the first to see this event”: Increasing Contribution to Online Production Communities. In ACM Group. https://doi.org/10.1145/2957276.2957284
. (2016). The Hermeneutics of Trace Data: Building an Apparatus. In IFIP Working Group 8.2 Working Conference.
. (2016). 
Which Way Did They Go? Newcomer Movement through the Zooniverse. In 19th ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW). https://doi.org/10.1145/2818048.2835197
. (2016). 
Being Present in Online Communities: Learning in Citizen Science. In 7th International Conference on Communities and Technologies. https://doi.org/10.1145/2768545.2768555
. (2015). 
Motivations for sustained participation in crowdsourcing: The role of talk in a citizen science case study. In Proceedings of the Forty-eighth Hawai'i International Conference on System Sciences (HICSS-48).
. (2015). 