Papers
Being Present in Online Communities: Learning in Citizen Science. In 7th International Conference on Communities and Technologies. https://doi.org/10.1145/2768545.2768555
. (2015). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Amazon Mechanical Turk: A research tool for organizations and information systems scholars ( ). In IFIP Working Group 8.2 Conference: Shaping the Future of ICT Research: Methods and Approaches (pp. 210-221). https://doi.org/10.1007/978-3-642-35141-9
. (2012). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Purposeful gaming & socio-computational systems: A citizen science design case. In Group '12 Conference. Presented at the Group '12 Conference, Sanibel Island, FL, USA.
. (2012). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Organizing From the Middle Out: Citizen Science in the National Parks. In iConference 2010. Presented at the iConference 2010, Champaign, IL.
. (2010). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Mutual learning in human-AI interaction. In Trust and Reliance in Evolving Human-AI Workflows (TREW) Workshop, ACM CHI Conference. Presented at the Trust and Reliance in Evolving Human-AI Workflows (TREW) Workshop, ACM CHI Conference, Honolulu, HI.
. (2024). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Motivation and data quality in a citizen science game: A design science evaluation. In Forty-sixth Hawai'i International Conference on System Sciences (HICSS-46). Presented at the Forty-sixth Hawai'i International Conference on System Sciences (HICSS-46), Wailea, HI.
. (2013). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Learning at the Seafloor, Looking at the Sky: The Relationship Between Individual Tasks and Collaborative Engagement in Two Citizen Science Projects. In Computer Supported Collaborative Learning. Presented at the Computer Supported Collaborative Learning .
. (2013). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
From Conservation to Crowdsourcing: A Typology of Citizen Science. In Proceedings of the Forty-fourth Hawai'i International Conference on System Sciences (HICSS-44). Presented at the Proceedings of the Forty-fourth Hawai'i International Conference on System Sciences (HICSS-44), Koloa, HI.
. (2011). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Forgotten island: A story-driven citizen science adventure ( ). In CHI '13 Extended Abstracts on Human Factors in Computing Systems (2643–2646). https://doi.org/10.1145/2468356.2479484
. (2013). Distributed Scientific Collaboration: Research Opportunities in Citizen Science. In The Changing Dynamics of Scientific Collaboration, CSCW 2010 workshop. Presented at the The Changing Dynamics of Scientific Collaboration, CSCW 2010 workshop, Savannah, GA. Retrieved de http://www.sci.utah.edu/cscw2010papers.html
. (2010). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Designing Virtual Organizations for Citizen Science. In IFIP Working Group 8.2 OASIS workshop 2009. Presented at the IFIP Working Group 8.2 OASIS workshop 2009, Phoenix, AZ. Retrieved de http://sprouts.aisnet.org/9-56/
. (2009). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
![application/vnd.ms-powerpoint Office presentation icon](/modules/file/icons/x-office-presentation.png)
Levels of trace data for social and behavioural science research. In , Big Data Factories: Collaborative Approaches. https://doi.org/10.1007/978-3-319-59186-5_4
. (2017). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
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