Papers
Levels of trace data for social and behavioural science research. In , Big Data Factories: Collaborative Approaches. https://doi.org/10.1007/978-3-319-59186-5_4
. (2017). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Designing Virtual Organizations for Citizen Science. In IFIP Working Group 8.2 OASIS workshop 2009. Presented at the IFIP Working Group 8.2 OASIS workshop 2009, Phoenix, AZ. Retrieved de http://sprouts.aisnet.org/9-56/
. (2009). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
![application/vnd.ms-powerpoint Office presentation icon](/modules/file/icons/x-office-presentation.png)
Distributed Scientific Collaboration: Research Opportunities in Citizen Science. In The Changing Dynamics of Scientific Collaboration, CSCW 2010 workshop. Presented at the The Changing Dynamics of Scientific Collaboration, CSCW 2010 workshop, Savannah, GA. Retrieved de http://www.sci.utah.edu/cscw2010papers.html
. (2010). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Forgotten island: A story-driven citizen science adventure ( ). In CHI '13 Extended Abstracts on Human Factors in Computing Systems (2643–2646). https://doi.org/10.1145/2468356.2479484
. (2013). From Conservation to Crowdsourcing: A Typology of Citizen Science. In Proceedings of the Forty-fourth Hawai'i International Conference on System Sciences (HICSS-44). Presented at the Proceedings of the Forty-fourth Hawai'i International Conference on System Sciences (HICSS-44), Koloa, HI.
. (2011). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Learning at the Seafloor, Looking at the Sky: The Relationship Between Individual Tasks and Collaborative Engagement in Two Citizen Science Projects. In Computer Supported Collaborative Learning. Presented at the Computer Supported Collaborative Learning .
. (2013). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Motivation and data quality in a citizen science game: A design science evaluation. In Forty-sixth Hawai'i International Conference on System Sciences (HICSS-46). Presented at the Forty-sixth Hawai'i International Conference on System Sciences (HICSS-46), Wailea, HI.
. (2013). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Mutual learning in human-AI interaction. In Trust and Reliance in Evolving Human-AI Workflows (TREW) Workshop, ACM CHI Conference. Presented at the Trust and Reliance in Evolving Human-AI Workflows (TREW) Workshop, ACM CHI Conference, Honolulu, HI.
. (2024). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Organizing From the Middle Out: Citizen Science in the National Parks. In iConference 2010. Presented at the iConference 2010, Champaign, IL.
. (2010). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Purposeful gaming & socio-computational systems: A citizen science design case. In Group '12 Conference. Presented at the Group '12 Conference, Sanibel Island, FL, USA.
. (2012). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Amazon Mechanical Turk: A research tool for organizations and information systems scholars ( ). In IFIP Working Group 8.2 Conference: Shaping the Future of ICT Research: Methods and Approaches (pp. 210-221). https://doi.org/10.1007/978-3-642-35141-9
. (2012). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Being Present in Online Communities: Learning in Citizen Science. In 7th International Conference on Communities and Technologies. https://doi.org/10.1145/2768545.2768555
. (2015). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Blending machine and human learning processes. In Hawai'i International Conference on System Sciences. https://doi.org/10.24251/HICSS.2017.009
. (2017). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Citizen science system assemblages: Understanding the technologies that support crowdsourced science. In iConference 2012.
. (2012). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Coordinating advanced crowd work: Extending citizen science. In Hawai'i International Conference on System Sciences (51st ed.). https://doi.org/10.24251/HICSS.2018.212
. (2018). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Design principles for background knowledge to enhance learning in citizen science. In Information for a Better World: Normality, Virtuality, Physicality, Inclusivity: 18th International Conference, iConference (pp. 563–580). https://doi.org/10.1007/978-3-031-28032-0_43
. (2023). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
eBirding: Technology Adoption and the Transformation of Leisure into Science. In iConference 2011.
. (2011). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Exploring data quality in games with a purpose. In iConference. https://doi.org/10.9776/14066
. (2014). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Folksonomies in crowdsourcing platforms: Three tensions associated with the development of shared language in distributed groups. In The European Conference on Computer-Supported Cooperative Work (ECSCW). https://doi.org/10.48340/ecscw2024_n06
. (2024). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
The Genie in the Bottle: Different Stakeholders, Different Interpretations of Machine Learning. In Hawai'i International Conference on System Science. https://doi.org/10.24251/HICSS.2020.719
. (2020). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Goals and tasks: Two typologies of citizen science projects. In Forty-fifth Hawai’i International Conference on System Sciences (HICSS-45).
. (2012). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
“Guess what! You’re the first to see this event”: Increasing Contribution to Online Production Communities. In ACM Group. https://doi.org/10.1145/2957276.2957284
. (2016). Linguistic adoption in online citizen science: A structurational perspective. In International Conference on Information Systems. Retrieved de https://aisel.aisnet.org /icis2019/crowds_social/crowds_social/28/
. (2019). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Motivations for sustained participation in crowdsourcing: The role of talk in a citizen science case study. In Proceedings of the Forty-eighth Hawai'i International Conference on System Sciences (HICSS-48).
. (2015). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)
Planet Hunters and Seafloor Explorers: Legitimate Peripheral Participation Through Practice Proxies in Online Citizen Science. In 17th ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW 2014). https://doi.org/10.1145/2531602.2531721
. (2014). ![application/pdf PDF icon](/modules/file/icons/application-pdf.png)